Universal Registration Document 2021

DISCLOSURE ON EXTRA-FINANCIAL PERFORMANCE HUMAN CAPITAL

The Connected Home Manaus site continued a project with a new school in the neighborhood of the site, implementing selective collection, training teachers and students in environmental education to be environmentalists in their homes and community. Overall Technicolor sites donated together some €161 thousand in cash and 250 hours of volunteer time, plus usual donations in kind.

in India, trainees are enrolled as employees and paid during the Academy • session. After their graduation it is proposed to extend their work contract to work on a production. Courses could be on site or online; outside India, the Academy is virtual and also free of charge. Trainees • may freely apply to a dedicated session. Once selected, they attend the online and virtual session to which they are assigned. This participation does not require any financial investment from the trainees, except their own computer and an Internet connection, as all courses and computation work are in the cloud. It does allow trainees to attend for free from where they are located, in overseas countries, without having to pay for expensive equipment. After their graduation, it may be proposed to join one of the physical studios of Technicolor Creative Studios in order to work on a production. But they are free to refuse and to leave for another company; this renewed business model contributes more broadly and in a more • diverse way to the development of the talent ecosystem and to the development of the broader business community by attracting and developing talent who may otherwise have less chance to work in this business. We believe that since we took a risk and invested in emergent talent and created an excellent experience for their entry to the business, that they are likely to return to one of Technicolor’s studios because of the loyalty inspired. Overall, this program allows us to contribute to local economies and employment and can help grow a larger available talent pool for the industry cluster. In 2021, 1,602 TCS Academy sessions were delivered to 1,598 artist trainees (employees and non-employees) who went through the Academy with 97% completing their course. They received a total of 553,669 hours of training: 848 employees attended a training session of the TCS Academy in India, • representing 328,525 hours of training for 125 women and 723 men; 689 creative talents (38% of them women) attended freely the virtual • TCS Academy on-line (225,144 hours of training), of which 418 were subsequently hired (141,848 hours of training for 160 women, representing 38%, and 258 men) representing an hiring rate of 61%; 61 employees completed a training session of the TCS Academy • started in 2020. University Partnerships & Outreach The Technicolor Creative Studios Talent team continues to build university partnerships to provide curriculum guidance to help ensure skill alignment with market needs, provides mentoring to students, and participates in recruitment initiatives. As an example, in 2021 we built a new relationship with Flinders University in Adelaide to gain micro-accreditation, collaboratively build our Academies into their curriculum and utilize their motion capture studio and expertise which contributed content to one of our new Games Academies. Our trainers, creative department heads and the wider Talent team contributes to this and other outreach programs.

THE TECHNICOLOR ACADEMY 5.2.7.1 Academy History and Validation

Our first Creative Academy in our Canadian studios was established in the autumn of 2014, and in our Indian studio mid-2015, with Adelaide & London starting in 2018. The departments for which we have training are Compositing, Lighting, FX, Digital Matte Painting (DMP), Animation, Roto Prep, Assets, Tech Anim and Match-move. Since this project began, the training team has trained over 3,600 artists globally. The project has been a success and continues to be a central part of our talent strategy. It represents an excellent opportunity for young people in the communities in which we operate to break into the film Visual Effects business. It is challenging to get a chance to work in Visual Effects and the Creative Academies opens the door and provides this opportunity. It is an investment not only in our own future talent, but in the communities where we operate. Access is not limited to the national citizens, but open to talent around the world, wherever they come from. We have welcomed Academy students from Mexico, Brazil, Thailand, Columbia, Indonesia, China, Japan, Korea, together with India, North America and Europe. Hundreds of young people, who may not have otherwise been given a chance, have been provided an opportunity to join our creative community. They have the support of a full-time trainer in the department they are preparing for, and they are given detailed feedback along the way, so they understand what they need to do to succeed. A large proportion of those hired into the Academy have graduated and continued to employment within our Visual Effects studios. Many have received subsequent contracts and others have gone on to work for our competitors fueling the talent pool of the ecosystem; we see that as a validation of the success of the Creative Academies. Since, the scope of the Academy has been enlarged to animation and games. As Visual Effects, like Animation and Games is a show-based cyclical business, artists tend to be contract based and move between a variety of companies on different projects. The pandemic accelerated the shift to online training and in 2021 the business model of the Academy was modified to ensure recruitment, despite the restrictions to travel, and to allow more candidates from broader and diverse origins to attend Academy sessions without being forced to relocate and therefore to engage significant personal expenses.

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TECHNICOLOR UNIVERSAL REGISTRATION DOCUMENT 2021

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